![]() The “cinematic look” is a combination of: lenses, lighting, depth of field, shutter speed, shutter angle, motion blur and frame rate. Some feel that 24 fps is more “cinematic,” while 60 fps is more “real.” As you should know by now, there is no “best.” Just as there is no “best” car, camera, or restaurant there are simply choices.Ĭonverting to a 24 fps frame rate will NOT make your movie look “filmic.” It will, generally, just make it look worse. There is a lot of debate as to which is the “best” frame rate. There are two sides to a frame rate discussion: ![]() If you don’t need to match settings, don’t mess with changing frame rates. We change the frame rate of a clip to match the settings of our clip to the project. We change the speed of a clip to create a visual effect. Changing the frame rate of a clip changes the number of frames passing an observer without changing the perceived speed of the action displayed by the clip.Changing the speed of a clip always speeds up or slows down the action displayed in the clip by repeating or removing frames.Frame rate is measured in frames per second “fps.”Ĭhanging the speed of a clip is NOT the same as changing the frame rate. As we pull the string, tugging the blocks along in a line, the frame “rate” represents the number of blocks (or images or frames) that pass an observer each second. Think of a video clip as a series of wooden children’s blocks connected by a piece of string. However, as you start to integrate elements that originate at different frame rates, frame rate conversion rears its very ugly head. If everything you shoot, edit and output is a single frame rate, then don’t change anything. My goal in this article is to discuss the challenges in converting frame rates.
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